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• RealNetworks is best-known for its audio- and video-streaming technologies, its stake in the Rhapsody music service
• Officially launched at the Web 2.0 Expo in San Francisco this week, new social-gaming platform “GameHouse Fusion” is a platform for developers to build social features into their games with minimal effort.
• The service creates a profile for gamers based on information from their social-networking profiles, as well as offering things like top scores, leaderboards, and trophies to game developers who want to build those features into their titles.
• Beyond the social-profile aspect, RealNetworks is also offering developers an easy way to have their creations ported to other platforms without having to do that extra step of work.
• That cross-platform approach means users are able to carry over their high scores, profile information, and even progress from title to title, no matter what device or service they were playing it on. However, the current iteration of the platform has been designed mainly for use on social networks like Facebook and MySpace.
This article could be used in an As exam question because as it used across all different platforms there would be a very wide target audience so you could talk about who they would target and why. Also convergence could be used in a question because the way social networks are used either for Promotion (which could be used in a question because as social networking sites are one of the biggest advertisers on the internet) or development of technology.